![]() ![]() For example, in The Defiled Church, you can grab adrenaline just before climbing the ladder where an Elite Guard awaits you at the top. These items are placed near some of the more infamous areas. Bandages can be used to replenish some health and using adrenaline will increase your health beyond the max and slowly decrease. Another reason is the new inventory items bandages and adrenaline. It’s actually a great weapon against the flamethrower guys. The shotgun can take down one, even multiple foes in a single blast. You can now easily mow down the undead in the catacombs with an MG42. For one thing, many of the new weapons can make encounters less frustrating and some areas easier to get through. However, the new changes and additions that RealRTCW does provide can make things easier or more tolerable. RealRTCW doesn’t fix or change any of the more frustrating aspects of the vanilla game like the questionable enemy placements for example. You can walk into an area and easily get picked off from almost any direction or distance and sometimes before you even have time to react. Enemies can drop you in seconds if you’re not careful. You can go from full health to no health very quickly. Paratroopers, Elite Guards, and Lopers are still very deadly and many encounters are still a trial-and-error process. ![]() Despite some enemies carrying different weapons, they still can shoot you easily from almost any distance. However, the gameplay does feel like typical Return to Castle Wolfenstein. I did play on the Bring’Em On! difficulty and can confirm it’s definitely not as frustrating as the version I played before. RealRTCW claims the AI has been rebalanced and if I’m being honest, I didn’t notice. ![]() Paratroopers and Elite Guards in particular can prove to be extremely dangerous foes. As a result, some weapons feel a little different, even better than they did originally.Īs you may or may not know, the vanilla game can be quite challenging. In addition to new and better looking weapons, a new recoil system has been implemented. Because all of the weapons use high quality models, none of them look out of place. They fit in both thematically and visually. ![]() Yes, many enemies now wield different weapons. They can be found in the environments or will be dropped by enemies. The arsenal has been expanded with about a dozen new weapons. Many of them will affect the game’s visuals and performance. There are several new options you can enable and tweak, some of which are categorized as experimental. I also encountered noticeable frame rate dips and after messing with many of the graphical settings, new and old, I decided to change the renderer to openGL which resolved the issue. As I was blasting my way around the castle, I did feel the game was too dark on the default brightness setting so I raised it. When I approached the first set of Nazis, I noticed they, too, look better, specifically their uniforms. The weapon models and textures look significantly better than their originals. You’ll immediately notice the cosmetic changes from the moment you begin your escape from Castle Wolfenstein. The story is unchanged and there is a training level where you can test fire many of the weapons. The mod features a new renderer, high quality textures and models, a new difficulty level, and new weapons and inventory items. It’s based on the ioRTCW source port which means it supports widescreen resolutions and 64-bit systems. I’ll start by giving a basic overview of RealRTCW. This version will support cloud saves and Steam Workshop and I am excited to see what kind of mods players will release. The creator reached out to us with a key so I got to play the Steam version early. The mod can be downloaded from Moddb and is coming to Steam. As of this review, the current version is 3.0 and a lot has changed since I played it last. I played a previous version a while back and thought it was good but very frustrating due to increased enemy accuracy. RealRTCW is a mod for Return to Castle Wolfenstein that aims to improve the game with some new content and gameplay changes. ![]()
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